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Messages - JacksRage

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Feature Suggestions / Contestable Territories
« on: October 12, 2013, 02:09:10 AM »
I know you guys don't like to change game mechanics such as build times, etc.... But what about adding the  Contestable Territories? They wouldn't upset the game but would add a new fun thing to it.

---Contestable Territories---
In Starfleet Commander Conquest each Solar System contains three contestable territories that will float between planet spots within that system. Controlling these territories with one or more of your fleets results in advantageous bonuses. These bonuses include increasing your mine production, decreasing buildings times, and/or decreasing research times. But beware, you'll be fighting both other players and NPCs to maintain control!

Off Topic / Re: Starfleet Commander Conquest
« on: October 12, 2013, 01:59:14 AM »

Off Topic / Re: Starfleet Commander Conquest
« on: October 12, 2013, 01:56:17 AM »
Industrial Territory?

Off Topic / Starfleet Commander Conquest
« on: October 12, 2013, 01:55:19 AM »
What are Military Territorys? How are they different than NPC's? And what's all new in this game? Thanks for any answers.

Stardrift Empires Discussion / Re: No more sales?
« on: October 12, 2013, 01:45:03 AM »
That's a fair answer Matt. It's you guys game, you can discount what you want when you want to.

But what about my second question?

Off Topic / Re: Darkfire Galaxies
« on: October 12, 2013, 01:37:29 AM »
It's kinda like SDE with more stuff right? You can see the battles and your buildings?

Off Topic / Darkfire Galaxies
« on: October 11, 2013, 01:14:19 AM »
Does anybody here play it? I was thinking about looking into it. Just wondering what players are thinking about it.

That is true.

Stardrift Empires Discussion / Re: planet
« on: October 05, 2013, 09:37:59 PM »
Haha, fracking. One of my favorite phrases from Battlestar.

That's what i did Cush. I would send around 10 at a time. Just stagger the landing times and abandon the crap ones. Keep them flowing and the process isn't so bad. Expensive, but not as time consuming.

Stardrift Empires Discussion / No more sales?
« on: October 05, 2013, 03:38:58 AM »
For the longest time it seems there has always been a item or items on sale at any given time. It's been a long time since BFG put something up in the discount bin. The last one ended on 08/15/13 05:00:00 UTC.

This brings me to two questions. One, will there be anymore discount specials? And two, a deeper question. Has BFG decided to let the game run it's course? I'm not saying abandon or shut the game down. I'm sure you guys will let this game go to the last few dedicated players. Have you guys decided to let the game be what it is and not add anymore big things such as ships, defenses, buildings, etc... Sure there are bad eggs here that will never be happy, but that's with anything. But SFC/SDE has a dedicated fan base. Keep the progress wheel rolling. Yes, i know i don't get to see BFG's side and the work it takes to make it all happen, but we appreciate every step forward.

Off Topic / Re: GTA 5
« on: October 04, 2013, 06:45:41 PM »
Online is finally working. It was worth the wait.

Stardrift Empires Discussion / Re: Non-aligned Players going out?
« on: October 04, 2013, 06:41:14 PM »
Enemy or friend, I don't want to see anyone leave. You can't be a hero if there are no villains. :)

Feature Suggestions / Re: DSP split on GA
« on: October 04, 2013, 06:31:45 PM »
I don't want to argue with you guys Matt, but BFG may not like to make changes once the universe is going, but it does happen. If I'm correct NPC's originally did not create a debris field and also gave 100% DSP at first right. So if a mechanics change is needed, its possible.

Feature Suggestions / Re: Mobile App (a new look on it)
« on: October 04, 2013, 06:26:08 PM »
I'm not expecting it to be free. I'm sure if BFG actually came to terms knowing we need this to assure a good gaming future here, they would want compensated for the work. I would pay for it.

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