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Author Topic: Contestable Territories  (Read 1280 times)

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Offline JacksRage

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Contestable Territories
« on: October 12, 2013, 02:09:10 AM »
I know you guys don't like to change game mechanics such as build times, etc.... But what about adding the  Contestable Territories? They wouldn't upset the game but would add a new fun thing to it.

---Contestable Territories---
In Starfleet Commander Conquest each Solar System contains three contestable territories that will float between planet spots within that system. Controlling these territories with one or more of your fleets results in advantageous bonuses. These bonuses include increasing your mine production, decreasing buildings times, and/or decreasing research times. But beware, you'll be fighting both other players and NPCs to maintain control!
Only the dead have seen the end of war.

Offline Matt H

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Re: Contestable Territories
« Reply #1 on: October 12, 2013, 03:27:50 AM »
It unlikely that we would add the Territories from Conquest. In general, they don't work very well and tend to cause more problems than they do improve the game.
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Offline qwerty

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Re: Contestable Territories
« Reply #2 on: October 12, 2013, 05:26:38 AM »
Conquest is broken because of the territories. there is absolutely no pvp and people leave 10s of thousands of Zeus on them and wait for the NPCs to attack.

Offline commander ABаб

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Re: Contestable Territories
« Reply #3 on: October 12, 2013, 05:27:15 AM »
No Jack, No!  Those territories generate debris fields in the trillions! 

Offline JacksRage

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Re: Contestable Territories
« Reply #4 on: October 12, 2013, 02:32:01 PM »
They sounded like a good idea. Sucks to hear they are not that good.
Only the dead have seen the end of war.